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Mortal Kombat | Mortal Kombat Lives Here | DMK

Mortal Kombat | Mortal Kombat Lives Here | DMK

Mortal Kombat Lives Here

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Blue Beetle

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Bio

Jaime Reyes sought Batman’s help in learning to use the Scarab, an alien weapon of mass destruction bonded to his spine. Although the Scarab could pose a deadly threat to the entire planet, kindhearted Jaime is determined to protect people, wary of the corruptive influence of great power he witnessed under the Regime.

Base Stats

Strength

1100

Ability

1100

Defense

950

Health

1000

Basic Attacks

Closed Fist

 

Bugged Boot

   

Side Bash

   

Temple Slam

 

Double Down

   

Tarsal Claw

   

Scarab Strike

   

Look At That

< 

Mace Slam

    Meter Burn:  
Delay:   
Cancel:    or   

Mace-Sive Pain

    Meter Burn:  
Delay:   
Cancel:    or   

Coxa Kick

   

Jumping Attacks

Lunging Punch

   

Heel Kick

   

Beetle Crush

   

Throws

Back Throw

  or
   

Forward Throw

    or
     

Bounce Cancels

Mace Slam

    or      

Mace-Sive Pain

    or      

Quick Escape

Roll Escape

     

Up Air Escape

      

Away Air Escape

      

Combo Attacks

End Game

  

Alien Technology

   

Artifact

  

Khaji Da

   

Golden Age

       

Gone Rogue

    

Ambush Bugs

  

Black and Blue

      

Shell Shocked

    

Seeking Reach

    

Infinite Earths

  

World Rippers

       Must have Power Blades activated
Can toggle Power Blades off

Special Moves

Blade Barrage

    Meter Burn:  

Blade Stab

    Meter Burn:  

Energy Cannon

    Meter Burn:  

(Air) Energy Cannon

    Meter Burn:  

(Air) Flying Scarab

    (Air) Beetle Dash:   
(Air) Beetle Advance:  
(Air) Beetle Retreat:  
(Air) Beetle Rise:  
(Air) Beetle Drop:  

Shield Slam

    Shield Slam changes to Mandible Strike when Power Blades are active

Mandible Strike

    Meter Burn:  
Must have Power Blades activated
Can toggle Power Blades off

Super Move

Shape Shifter

   

Character Power

Ancient Blades

Power Blades

  Gains Power Blades for all Punching Attacks
Disables (Air) Energy Cannon, Energy Cannon and Crawling Burst when Power Blades are active

Abilities

Aculeus Strike

Ability
Using his back claws, Blue Beetle attacks rapidly in a flurry of 5 strikes. Adds Aculeus Strike    

Alien Cloak

Ability
Blue Beetle quickly camouflages himself. Meter Burning phases him to almost complete invisibility Adds Alien Cloak

Air Diving Mandible Strike

Ability
The Mandible Strike can now be performed while airborne in addition to when grounded Adds Air Diving Mandible Strike

Crawling Burst

Ability
Launch a large, slow moving projectile using dual cannons. Meter burn increases size and damage Replaces Energy Cannon, Requires both ability slots

Mandible Flurry

Ability
Blue Beetle extends his claws and spins, striking twice. Meter burn adds additional launching hit Adds Mandible Flurry

My Rules

Ability
The Black and Blue combo can now be Meter Burned Adds Black and Blue Meter Burn

Gear

Kord Industries Prototype

Kord-Tech Carapace
(Torso)
Fully Operational Scarab
(Scarab) 2/2: Flight Mastery: Increases the maximum duration that Blue Beetle can hover while in Flying Scarab
GearSet

Army of Khaji-Da

KDRA Armor
(Torso)
KDRA Armplates
(Arms)
KDRA Enforcer Scarab
(Scarab) 2/3: Bonus Ability: Gain an additional 100 Ability Power
3/3: Khaji Da Evolution: 15.00% chance when winning a match with Blue Beetle's Super Move to grant a Regen Token
GearSet

Kha-Ef-Re’s Regalia

Kha-Ef-Re's Crown
(Head)
Kha-Ef-Re's Corselet
(Torso)
Kha-Ef-Re's Arm Guards
(Arms)
Kha-Ef-Re's Infiltrator
(Scarab) 2/4: Environmental Resistance: Reduces damage taken from Environmental Interaction by 25.00%
3/4: Transition Resistance: Reduces damage taken from Arena Transitions by 50.00%
4/4: Heroic Force: Inflict 100.00% extra damage to Villains. (Multiverse Only)
GearSet

The Reach

Eternal Reach Helmet
(Head)
Eternal Reach Cocoon
(Torso)
Eternal Reach Armplates
(Arms)
Eternal Reach Sabatons
(Legs)
Eternal Reach Scarab
(Scarab) 3/5: Increased Environmental Interaction damage by 50.00%
3/5: Increases Thrown Environmental Interaction damage by 50.00%
5/5: For every 25.00% of Super Meter above 25.00%, Blue Beetle gains 5.00% increased damage
GearSet

Legendary Gear

The Reach's Finest Battle Scarab

Strength: 200

Ability: 200

Defense: 200

Health: 100

Augments

Leveling Up: Power Blades are active the entire match. Using Blue Beetle's Character Power will fire his Energy Cannon.
Damage Shield: 10% chance to gain a Shield that reduces damage by 50% when hit.

Shaders

The Reach

Shader Default

The Reach (Alternate)

Shader Unlock

Demon

Shader Random Drop

Demon (Alternate)

Shader Random Drop

Electrum

Shader 5,000 Source Crystals

Galactic Midnight

Shader Random Drop

Galactic Midnight (Alternate)

Shader Random Drop

God

Shader Random Drop

God (Alternate)

Shader Random Drop

Red Beetle’s Pride

Shader Random Drop

Red Beetle’s Pride (Alternate)

Shader Random Drop

Sacred Source

Shader Random Drop

Sacred Source (Alternate)

Shader Random Drop

Thieving Black Beetle

Shader Random Drop

Thieving Black Beetle (Alternate)

Shader Random Drop

Tournament

Shader 5,000 Source Crystals

Ending

Oh, man--dude!--I cannot even describe what it felt like! Sure, I was just the newb in the crew. But like, you think I'd ever let Brainiac kill Batman and, what, blow up the world? ¡No manches! When it was over Batman was all-- "The world is safe thanks to you, Jaime. I'd like to make you LEADER of the new Justice League, if that's cool with you." Wow! That was really tempting offer, you know? But if there's one thing better than saving Batman, it's saving mi familia. I haven't been around 'em since I got the Scarab. So for now, I'm moving home and going back to school. And if this so-called "normal" life doesn't work? There's always the Justice League.

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