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Mortal Kombat | Mortal Kombat Lives Here | DMK

Mortal Kombat | Mortal Kombat Lives Here | DMK

Mortal Kombat Lives Here

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Batman

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Bio

Even after he’s been exposed to the world as Batman, Bruce Wayne keeps his vow to avenge his parents’ death by fighting for justice. He refuses to execute his enemies, believing that once he crosses that line, he’s no better than the cowards he battles.

Base Stats

Strength

1050

Ability

1150

Defense

900

Health

1050

Basic Attacks

Palm Strike

 

Hammer Fist

 

Broken Strike

 

Crusader Kick

   

Low Jab

   

Batarang Swipe

   

Face Bash

   

Rising Gauntlet

   

Tumbler

    Meter Burn:  
Delay:   
Cancel:    or   

Kryptonite Strike

    Meter Burn:  
Delay:   
Cancel:    or   

Cape Sweep

   

Jumping Attacks

Brutal Knee

   

Straight Kick

   

Flip Kick

   

Throws

Back Throw

  or
   

Forward Throw

    or
     

Bounce Cancels

Kryptonite Strike

    or      

Tumbler

    or      

Quick Escape

Roll Escape

     

Up Air Escape

      

Away Air Escape

      

Combo Attacks

Caped Crusader

   

Darkness

     

High-Tech

     

Injustice

   

Intimidation

  

Millionaire

    

Mind Games

   

Showdown

  

Stay Down

   

Tragic

  

Tricky Bat

   

Vengeance

   

Winged Avenger

    

Special Moves

(Air) Double Jump

    or    

(Air) Glide

    or    
Drop Kick:  
Elbow Drop:  

Straight Grapple

    Meter Burn:  

Sky Grapple

    Meter Burn:  

Batarang

    Meter Burn:  

Up Batarang

    Meter Burn:  

Slide Kick

    Meter Burn:  

(Air) Scatter Bombs

    Meter Burn:  

Cape Counter

   

Super Move

Bat of Gotham

    Details

Character Power

Wayne Tech

Summon Bats

  Release Bats:  

Bat Swarm

    Extend:  

Abilities

Advanced Parry

Ability
Cape Counter and Cape Parry can now be meter burned. Adds Cape Counter Meter Nurn

Air Downward Batarang

Ability
Batman flings a single Batarang downward at an angle while airborne. Replaces Scatter Bombs

Air Straight Batarang

Ability
Batman flings a single Batarang ahead while airborne Replaces Scatter Bombs

Bat Strike

Ability
Bats summoned from character power immediately attack opponent instead of forming around Batman. Requires both ability slots

Boomerang Bat

Ability
The Meter Burn Up Batarang now returns to strike an opponent in the back instead of exploding. Replaces Up Batarangs Meter Burn

Cape Parry

Ability
Replaces the Cape Counter with multi-hitting Cape Parry. Replaces Cape Counter

Dual Batarangs

Ability
Flings two Batarangs straight ahead. Replaces Batarang

Evading Bat

Ability
Batman rolls backwards from a Wake Up and attacks with an evasive maneuver. Adds Evading Bat

Taser-Rangs

Ability
All Meter Burned Batarangs now explode in a burst of electricity, stunning opponents. Requires both ability slots, Replaces all Exploding Batarang Meter Burns

Gear

Luthor Wayne Mark-2

Mark-2 Experimental Legs
(Legs)
Mark-2 Experimental Belt
(Belt) 2/2: Bonus Strength: Gain an additional 100 Strength.
2/2: Bonus Ability: Gain an additional 100 Ability Power.
GearSet

Plastisteel Tactical Gear

Plastisteel Tactical Bracers
(Arms)
Plastisteel Tactical Armor
(Torso)
Plastisteel Tactical Boots
(Legs) 2/3: Bonus Defense: Gain an additional 100 Defense
3/3: Bonus Defense: Gain an additional 200 Defense
3/3: Prototype Batarangs: 5% chance for Batarangs to apply an additional effect
GearSet

Insurgent Armor

Insurgent's Cowl
(Head)
Insurgent's Armguards
(Arms)
Insurgent's Chestplate
(Torso)
Insurgent's Leg Plates
(Legs) Bonus Attributes
Bonus Attributes
GearSet

Luthor Wayne Mark-11

Mark-11 Cowl
(Head)
Mark-11 Gauntlets
(Arms)
Mark-11 Chestplate
(Torso)
Mark-11 Boots
(Legs)
Mark-11 Belt
(Belt) 2/5: Bonus Strength: gain an additional 200 Strength
4/5: Advanced Swarm: Increased range on Bat Swarm Character Power
5/5: Battle-Rangs: Increases Batarang Damage by 15%
GearSet

Kryptonite Infused Armor

Kryptonite Infused Cowl
(Head)
Kryptonite Infused Arm Brace
(Arms)
Kryptonite Infused Breastplate
(Torso)
Kryptonite Infused Shin Guards
(Legs)
Kryptonite Infused Utility Belt
(Belt) 2/5: Bonus Defense: Gain an additional 200 Defense
4/5: Kryptonite Infusion: Inflict 25% extra damage to Kryptonians (Multiverse Only)
5/5: Kryptonian Defesen System: Reduces damage from Kryptonians by 25% (Multiverse Only)
GearSet

Billionaire’s Suit

Billionaire's Cowl
(Head)
Billionaire's Cufflinks
(Arms)
Billionaire's Chest
(Torso)
Billionaire's Pants
(Legs)
Billionaire's Buckle
(Belt) 2/5: Affluent: Increases the amount of Credits and Guild Credits earned by 10%
5/5: Affluent: Increases the amount of Credits and Guild Credits earned by 15%
5/5: Billionaire Batarang: Activates Golden Batarangs
GearSet

Shaders

The Gotham Knight

Shader Default

The Gotham Knight (Alternate)

Shader Random Drop or 4,000 Source Crystals

AK Battle Armor 5U89R

Shader Random Drop or 4,000 Source Crystals

AK Battle Armor 5U89R (Alternate)

Shader Random Drop or 4,000 Source Crystals

Beyond

Shader Random Drop or 4,000 Source Crystals

Beyond (Alternate)

Shader Random Drop or 4,000 Source Crystals

Caped Crusader

Shader Random Drop or 4,000 Source Crystals

Caped Crusader (Alternate)

Shader Random Drop or 4,000 Source Crystals

Classic Crusader

Shader Random Drop or 4,000 Source Crystals

Classic Crusader (Alternate)

Shader Random Drop or 4,000 Source Crystals

Desert Knight

Shader Random Drop or 4,000 Source Crystals
Requires Game update

Desert Knight (Alternate)

Shader Random Drop or 4,000 Source Crystals
Requires Game update

Demon

Shader Random Drop or 4,000 Source Crystals

Demon (Alternate)

Shader Random Drop or 4,000 Source Crystals

Electrum

Shader 5,000 Source Crystals

God

Shader Random Drop or 4,000 Source Crystals

God (Alternate)

Shader Random Drop or 4,000 Source Crystals

Gotham Ghost

Shader Random Drop or 4,000 Source Crystals

Gotham Ghost (Alternate)

Shader Random Drop or 4,000 Source Crystals

Gotham’s Hunter

Shader Random Drop or 4,000 Source Crystals

Gotham’s Hunter (Alternate)

Shader Random Drop or 4,000 Source Crystals

Knightquest

Shader Random Drop or 4,000 Source Crystals

Knightquest (Alternate)

Shader Random Drop or 4,000 Source Crystals

Noir

Shader Random Drop or 4,000 Source Crystals

Noir (Alternate)

Shader Random Drop or 4,000 Source Crystals

Tournament

Shader 5,000 Source Crystals

Zur-En-Arrh

Shader Random Drop or 4,000 Source Crystals

Zur-En-Arrh (Alternate)

Shader Random Drop or 4,000 Source Crystals

Ending

Brainiac's attack left the world devastated. Thousands dead, many more thousands homeless. When President Kane asked that I head up the emergency response, I couldn't refuse. The job demands required that I leave the Justice League in Barry's and Hal's hands. Together they're molding the younger heroes into a force of good unlike any Earth has even seen. But I'm only semi-retired. Behind the scenes I've been preparing for Superman's return. Kal swore he'd escape from the Phantom Zone. I'd be foolish not to take him at his word.

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